Kristal Audio Engine
Quick Tutorial
This is a brief tutorial to
get you started using the mixing aspects of Kristal
Audio Engine. The software can also be used as a recorder,
however, our purpose here is to get you started mixing a song that has been
recorded using other means.
The software is available
for free, here: http://www.kreatives.org/kristal/
Once you have the software
installed and a folder created that contains your unmixed wave files (maybe a
wave with drums, another with a bass part, guitars, keyboards and/or vocals,
etc.) we can begin the tutorial.
When you open the program,
you will see windows that look something like this:

There are three windows
visible within the main window: (1) The Waver Window, (4) The Transport Panel
and (6) The Mixer Window.
The place to start is in the
Waver window. There is an ‘open folder’ icon (2). This is where you load your
wave files into Kristal. Press the icon,
navigate to your Wave Folder and ‘load in’ one of your wave files. I usually
put the drums on track one.
When you’ve loaded the
drums, a graphic will appear similar to the one that (3) points to. This is
what your wave file looks like to Kristal.
Repeat the process for each
wave that you want in your song, moving down the Waver window for each new
file. When you’re done, you should have a few files showing
that you will begin to mix.
Next, move to the transport
panel:

For now, we’ll ignore (9). Press (8), the play button, to start the player. At this
point, you should hear the wave files you selected playing in unison with each
other. Of course, nothing really has been done to them yet, so they may sound
okay, but they may not.
At some point during the
process, you’ll obviously reach the end of the song. When that happens, use the
transport panel to ‘rewind’ the tune and press play again.
Move to the Mixer window
(6). Each track has its own fader and a few other nifty things to adjust to
make your song sound good:

First things first: Use the
faders (H) that appear on each track to balance the volume of the song’s
tracks. All you really want, at this point, is to be able to hear each
instrument.
Now the fun can begin. The
line near letter (G) is the panning control (believe it or not!). Slide this
back and forth, using your mouse, to place your instruments where you want them
in the stereo field. Experiment to see where each instrument
sounds best. Generally, though, bass, vocals and most lead instruments
tend to stay towards the center. Incidental instruments can be panned as
desired.
If you click on the area
marked (C), a list of Kristal’s four built-in effects
will come up and you can choose to add reverb, chorus and a number of other
effects to change the sound of your song. Each track contains two slots (FX1
& FX2) where effects can be applied and these effects are applied ONLY to
the selected track.
Below them is the EQ
(equalizer) section. By pressing the ‘e’ next to ‘EQ’, you can call up the
parametric equalizer that is available for each track. Experiment with these,
too.
The button marked (D) above
tells you whether or not the particular effect or EQ is actually active. Make
sure it is lit if you want that effect to be applied.
The last two buttons (F) are
Mute and Solo. Mute removes that track from the mix
and Solo removes everything except the selected track. These can be helpful
when trying to locate a problem or when trying to refine the sound of a particular
instrument.
Once you have the mix you
like, it’s time to make some final adjustments. Shift your attention to the far
right side of the Mixer window and you’ll find the Mastering section:

In this section, you’ll find
three more slots for effects (J). The difference, though, is that these effects
are applied to the entire song, every track. You’ll want to be a bit careful
here as changes can make a very big difference in the overall sound, for better
OR worse. Generally, I would use these ONLY for a reverb, limiter or a final
equalizer, but experiment and find what YOU like.
The stereo pair of faders
(K) determine the overall volume of your song.
Generally, you want these to be as loud as possible with clipping. (Clipping is
a scratchy noise that comes from driving the electronics too hard. There is a
graphic that shows when a track is clipping, so pay attention to it!)
So, now we’ve brought our
files in, mixed them appropriately, added effects as desired and adjusted the
volume of the overall track. Now we want to create a new file with our
masterpiece of music and production.
There is one last thing that
needs to be done before we can export our song. We have to tell Kristal exactly what to include in the mix, time-wise. As
it stands now, Kristal doesn’t know when to start the
mix and when to end it.
Look at the top of the Waver
window and you’ll see a ‘time-line’ (L):

Using the Control key, plus
a right or left click, adjust the little triangles until the blue area of the
timeline starts at 0:00 and goes to the end of your song.
At this point, it’s a good
idea to save the Kristal File so you can come back to
it another time if you need to make correction.
In the main window, click on
‘File’ and ‘Save Project’. This doesn’t save a mixdown, it saves the entire
Kristal environment.
Now, go to the main window
again and click ‘File’, ‘Export Mixdown’. Kristal will create a new wave file that is the results of
your efforts in mixing the song.
And that’s it! Your song is
done!
But here are some more
cool features:

In the Waver window, you can
make some ‘pre-adjustments’ to your raw wave files. If your file is too loud or
too soft, grab the box (B) with your mouse and raise or lower it as needed.
If you want a particular
track to fade in or out, grab one of the triangles (A) and move it left or
right and your track will act accordingly.
Move the .dll file into the ‘plug-in’s’
folder you will find on your hard drive in a location similar to this:
C:\program files\ Kreatives.org\Kristal Audio Engine\Plugins. The next time you open Kristal,
you will have more effects available to you.
I recommend the following
free VST’s:
My favorite: Luxonix’s LFX-1310. Amazing multi-effects:
http://www.luxonix.com/home/en/downloads.html?id=main
Kjaerhus Audio’s Classic Master Limiter:
http://www.kjaerhusaudio.com/classic-master-limiter.php
Baxxpander… gives real thump to your bass:
http://www.freesoundeditor.com/incageneng.html?VSTFiltereng.htm~main
Feel free to e-mail me with
questions:
Mikewich(at)optonline.com